Blueprint Hunter Tank

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This is a tough blueprint hunter. A combat tumbler who can solo most hostile NPC encounters while hunting for blueprints. His Lockpick skill is not very high though, so he often requires multiple attempts to open some lockers, but at least he can tank some serious damage when he finds lockers. He's not fast but can devastate enemies with an [[M60]], survive a lot of damage, disable [[Traps]] with fewer fails, and survive traps that do trigger.
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This is a tough blueprint hunter. A combat tumbler who can solo most hostile NPC encounters while hunting for blueprints. His Lockpick skill is not very high though, so he often requires multiple attempts to open some lockers, but at least he can tank some serious damage when he finds lockers. He can devastate enemies with an [[M60]], survive a lot of damage, disable [[Traps]] with fewer fails, and survive traps that do trigger.
  
'''NOTE''': THIS IS A DRUG BUILD. Use [[Nuka-Cola]] to have 10 [[Action Points]]. Use [[cigarettes]] to boost PE to 8 and allow for use of [[Psycho]] to boost [[Damage Resistance]].
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'''NOTE''': THIS IS A DRUG BUILD. Use [[Nuka-Cola]] to have 12 [[Action Points]]. Use [[cigarettes]] to boost PE to 7 and use [[Psycho]] to boost [[Damage Resistance]] if necessary.
  
 
{| class="mw-collapsible mw-collapsed wikitable"
 
{| class="mw-collapsible mw-collapsed wikitable"
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== [[SPECIAL]] ==
 
== [[SPECIAL]] ==
 
* [[Strength]] 5 (ends with only 45 [[Carry Weight]])
 
* [[Strength]] 5 (ends with only 45 [[Carry Weight]])
* [[Perception]] 6 for Sight 38 (or 7 with [[cigarettes]])
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* [[Perception]] 6 for Sight 38 (or 7 with [[cigarettes]] for Sight 41)
* [[Endurance]] 10 (Max HP 195)
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* [[Endurance]] 10 (ends with 195 HP)
* [[Charisma]] 1 (Nobody can have everything!)
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* [[Charisma]] 1 (nobody can have everything!)
 
* [[Intelligence]] 5
 
* [[Intelligence]] 5
* [[Agility]] 9 (10 with [[Nuka-Cola]] for 10 [[Action Points]])
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* [[Agility]] 9 (10 with [[Nuka-Cola]] for 12 [[Action Points]])
* [[Luck]] 5 (Avoid some enemy critical bypass)
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* [[Luck]] 5 (avoid some enemy critical bypass)
  
 
== [[Traits]] ==
 
== [[Traits]] ==
 
* [[Small Frame]] (+1 Agility but less Carry Weight)
 
* [[Small Frame]] (+1 Agility but less Carry Weight)
* [[Chem Reliant]] means his drugs last twice as long
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* [[Chem Reliant]] means drugs last twice as long
  
 
== [[Skills]] ==
 
== [[Skills]] ==
* '''TAG''' [[Big Guns]] 180% (Qualifies for [[Bonus Rate of Fire]] perk)
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* '''TAG''' [[Big Guns]] 180% (qualifies for [[Bonus Rate of Fire]] perk)
* '''TAG''' [[Lockpick]] 189% (Effectively 202 with [[Expanded Lockpick Set]])
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* '''TAG''' [[Lockpick]] 189% (effectively 239 with [[Expanded Lockpick Set]])
* '''TAG''' [[Traps]] 85 (Get through to most lockers with [[Light Step]])
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* '''TAG''' [[Traps]] 85 (get through to most lockers with [[Light Step]])
  
 
== [[Support Perks]] ==
 
== [[Support Perks]] ==
 
* [[Awareness]]
 
* [[Awareness]]
* [[Light Step]] (Doubles success rate when disabling [[Traps]])
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* [[Light Step]] (dubles success rate when disabling [[Traps]])
 
* [[Treasure Hunter]]
 
* [[Treasure Hunter]]
  

Latest revision as of 08:56, 26 March 2013

This is a tough blueprint hunter. A combat tumbler who can solo most hostile NPC encounters while hunting for blueprints. His Lockpick skill is not very high though, so he often requires multiple attempts to open some lockers, but at least he can tank some serious damage when he finds lockers. He can devastate enemies with an M60, survive a lot of damage, disable Traps with fewer fails, and survive traps that do trigger.

NOTE: THIS IS A DRUG BUILD. Use Nuka-Cola to have 12 Action Points. Use cigarettes to boost PE to 7 and use Psycho to boost Damage Resistance if necessary.

Leveling Note
Level on centaurs and floaters in the desert using basic flamers. It should not take long in Real-Time.

Contents

[edit] SPECIAL

[edit] Traits

[edit] Skills

[edit] Support Perks

[edit] Leveling Perks

[edit] Professions

  • none

[edit] See Also

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