DataFiles

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== DataFiles ==
 
== DataFiles ==
Allows to load custom data files (in .[http://falloutmods.wikia.com/wiki/DAT_file_format dat] and .[http://en.wikipedia.org/wiki/ZIP_%28file_format%29 zip] format) into client, for easy adding new interfaces, critter graphic etc. It is recommended to use this section, instead of DataFiles.cfg (which is overwritten on update).
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Allows to load custom data files (in .[http://www.falloutwiki.com/DAT_file_format dat] and .[http://en.wikipedia.org/wiki/ZIP_%28file_format%29 zip] format) into client, for easy adding new interfaces, critter graphic etc. It is recommended to use this section, instead of DataFiles.cfg (which is overwritten on update).
  
 
Files are loaded in same order as specified in ''DataFiles'' section, (property type: '''[[Configuration#string|string]]''') after all default client files.
 
Files are loaded in same order as specified in ''DataFiles'' section, (property type: '''[[Configuration#string|string]]''') after all default client files.

Revision as of 23:14, 20 January 2012

DataFiles

Allows to load custom data files (in .dat and .zip format) into client, for easy adding new interfaces, critter graphic etc. It is recommended to use this section, instead of DataFiles.cfg (which is overwritten on update).

Files are loaded in same order as specified in DataFiles section, (property type: string) after all default client files.

Configuration example

[DataFiles]
Modification_Name=mymod.dat
Something_Better=awesome.zip
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