Hub roleplay project

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*'''Players involved :''' Rejfyl(StuntmanMike),Imprezobus, DANG3RZONE, Frozen Mind, Nitro. *I dont know all charecter names, i will add them later
 
*'''Players involved :''' Rejfyl(StuntmanMike),Imprezobus, DANG3RZONE, Frozen Mind, Nitro. *I dont know all charecter names, i will add them later
  
*'''Plans :''' I think that occupying the Far Go Traders building could be boring, so the players mentioned above will be hanging out in the Maltese Falcon bar, when  
+
*'''Plans :'''  
 +
I think that occupying the Far Go Traders building could be boring, so the players mentioned above will be hanging out in the Maltese Falcon bar, when  
 
they meet a customer, they will take him to Far Go Traders building.  
 
they meet a customer, they will take him to Far Go Traders building.  
  

Revision as of 23:02, 8 January 2010

The Hub roleplay project is, at the moment, still a being built project. Its goals are to make The Hub a living and roleplaying place, thanks to :

  • 100% roleplay characters ;
  • Roleplay but also useful shops/organisations ;
  • Help (if needed) of GMs.

Contents

Hub laws

These laws have been decided by the project leaders. They are additional laws to the normal guarded towns ones (do not steal/attack someone, block the path). Police officers (players) have to make them effective... And it can be by killing the outlaw, or escorting him in jail or out of the city.

  • No Big guns/Energy guns (rifle ones) in your active hand, except for defending yourself. Showing up with a minigun, a light support weapon or a laser rifle is not a good thing in a lawful city.

Projects

The Thieves Guild

  • Author : V_guesswho
  • Description : The rebirth of the thieves guild organisations.
  • Location and other details : You have to find "special guy" in Maltese Falcon, he'll give you more information.


The Maltese Falcon bar

  • Author : DannyTheDog (creator of Hub Barman guy) and TommyTheGun
  • Description : Go buy a beer and trash-talk in there ! The Bartenders working there have got the concession for every existing alcohol you might need. Is there anything more you might need?
  • Location and other details : Maltese Falcon bar (South-East).

Shop

  • Author : DannyTheDog
  • Description : A safe players-driven shop.
  • Location and other details : Abandoned building in the north-east, near the bookshop. Shop will be open soon, be patient customers!

Hub underground

  • Author : V_guesswho
  • Description : The rebirth of the Hub Underground, ruled by Decker.
  • Location and other details : Hidden under the Maltese Falcon, lead by Decker and his right hand man, Kane. Here you can find Bounty Hunter contracts, which Decker will give you himself, guarding jobs in smuggling deals and other shady business.

The Wild Bunch

  • Author : TommyTheGun
  • Description : Small group spending their free time in Maltese Falcon, trying to come up with an idea how to get rich in no time. Remaining neutral, they tend to help both - law enforcers and Hub’s underground... Obviously – as long as they find it profitable. They also know a lot about what’s going on there. If you’re looking for answers, you may want to look for one of them as well.
  • Location and other details : You can find them in Maltese Falcon bar (South-East).

Far Go Traders

  • Author : Rejfyl, Imprezobus
  • Purposes :Making caravan trips to other cities, offering protection for other players while transporting goods (for e.g. to Sierra Army Depot or Mariposa), bartering with other players. Secret purpose: Buying drugs from New Reno and selling them in the Hub.
  • Players involved : Rejfyl(StuntmanMike),Imprezobus, DANG3RZONE, Frozen Mind, Nitro. *I dont know all charecter names, i will add them later
  • Plans :

I think that occupying the Far Go Traders building could be boring, so the players mentioned above will be hanging out in the Maltese Falcon bar, when they meet a customer, they will take him to Far Go Traders building.

Caravans and protection: We will utilize help of Los Alamos Warriors gang, so the caravan will largely consist of players. Crafting Micro Fusion Cells or drugs in the Sierra Army Depot is dangerous, so bodyguards are mandatory.

Drugs: This will be our secret purpose, when someone mentions that he needs drugs, a player from the Far Go Traders will whisper our offer to him. We wont sell drugs in large doses for any one player, because they are very valuable and one gang could buy all the drugs from us in one exchange. We also plan to cooperate with other illegal organisations in town. Every player will be provided with the full services of our company. We want to be open from morning to evening (GMT+1).


Characters

Deputy Feral, his sniper in his hands, guarding the Hub next to his men.

A summary of all the roleplay characters you may cross in The Hub.

Deputy Feral

He is the leader of the Hub's cops. Suspecting the Maltese Falcon to host the Hub Underground organisation. Mistrusting Kane, and notorious criminals. Gentle, but rude with criminals ; sometimes patrolling with his men and guarding the town.

Kane.

Kane is the bodyguard and right-hand man of the Hub's local crime boss, Decker. An "employee" of the Maltese Falcon bar, his intimidating presence is usually stationed at the door to the basement, Decker's sanctum and audience chamber. Like many hired hands in a bar that do not handle the mixing of drinks, Kane's primary job is to serve as a warning: any misbehavior is not tolerated. Dont even think to be rude with him.

Bird

Clever kid, who hangs around Maltese Falcon. He could be everywhere. And probably he knows whats going on in town. Hes real name is Victor.

Stuntman Mike

Used to be a Mordino Family member. Running from his past he settled down in Hub. Now he's running some dirty business in FarGoTraders.

TommyTheGun

Known not only in the Hub, he moved there to rest from crowded NCR. As a manager of Maltese Falcon, he tries to keep the place clean and safe. He’s also the leader of The Wild Bunch. Most of the times drunk, he’s a great pal for some small chat, don’t trust him to much though!

Jack Daniel

Member of The Wild Bunch, known also as a psycho and the devil itself. Before he moved to the Hub, he used to be a slaver – and he still wears his Tattoo with pride. Now he helps Tommy The Gun running the bar – no matter if it means some bartending or kicking out unwelcomed guests. Don’t mind his jokes though – he won’t do you any harm as long as you won’t give him a reason

Hub Barman

One of initiators of Maltese Falcon. Everybody knows him. Everybody loves him. And, everybody hates him. He will sell you the best vodka in Wasteland, but do not piss him off, or he'll... Just come to Maltese Falcon and see what'll happen. Good luck.

Bar Lady

Middle-aged lady, working as waitress in Maltese Falcon.

Brother Wit

Member of Children of Cathedral. Weak on body but strong on faith. With small number of followers tries to spread Master word. Healing not only soul, but flesh as well. Spending most of his time in Malteese Falcon drinking and trying to forget about what happend to Master. Preaching a lot in pub which gets him kicked out a lot. Can be also found in south side of Hub sleeping in church.

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