Slaverun

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m (Rewards on success)
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*Your [[reputation]] with [[Slaver's Guild]] is decreased to 150.
 
*Your [[reputation]] with [[Slaver's Guild]] is decreased to 150.
 
*800 [[XP]].
 
*800 [[XP]].
*Varying amount of [[caps]] depending on the slaverun difficulty, if slavers die in combat.
+
*Varying amount of [[caps]] depending on the slaverun difficulty, if slavers die in combat.(between 1-10k)
 
*A tribal camp ( 3x[[Rope]],3x[[Knife]],[[Melee]] weapons from defenders. )
 
*A tribal camp ( 3x[[Rope]],3x[[Knife]],[[Melee]] weapons from defenders. )
 
*A house full of junkies ( [[Jet]],[[Beer]],[[Booze]],[[Rock]] from defenders. )
 
*A house full of junkies ( [[Jet]],[[Beer]],[[Booze]],[[Rock]] from defenders. )

Revision as of 16:20, 7 November 2012

It is available to slavers with better than 160 reputation with Slaver's Guild.

This job does not require enslaving, but you help NPC slavers to deal with hostiles. Ask Metzger, tell him you have "Big Plans".

WARNING: Always do the slave run right after taking the job from Metzger. Slave run location disappears quickly and if you don't finish the job before it disappears, you won't be able to do slave runs anymore (Metzger won't offer you new slave runs).

Contents

Slaverun types

  • A tribal camp
  • A house full of junkies
  • A resting caravan

Requirements

Rewards on success

Rewards on fail

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