Small Guns

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|align="center"|''« Small Guns are the staple weapons choice of the post apocalyptic nuclear war survivor. Namely, you. »''
 
|align="center"|''« Small Guns are the staple weapons choice of the post apocalyptic nuclear war survivor. Namely, you. »''
  
- [http://fallout.wikia.com/wiki/Small_Guns The Vault].''
+
- [http://www.falloutwiki.com/Small_Guns The Vault].''
 
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|-
 
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|}
  
'''Small Guns''' is a category of firearms, and the [[skill]] related to them. Easy to find and to handle, with cheap and plentiful [[ammo]], they are the best guns out there for the beginners. They offer various possibilities of gameplay, from the burst to the long-range fight. Both low-levels and snipers will enjoy those weapons.
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{{Skill
 +
|name=Small Guns
 +
|image=Small Guns.gif
 +
|modifies=Chance to hit using small guns.
 +
|initial=5% + (4% x [[Agility]])
 +
|perks=[[Bonus Ranged Damage]], [[Bonus Rate of Fire]]
 +
|traits=[[Fast Shot]], [[One Hander]], [[Small Frame]]
 +
}}
  
From the beginning, with easy to find ammunition and weapons, to the end, with powerful sniper build available, the Small Guns keep on being useful and needing a certain use of tactics.
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'''Small Guns''' is a category of firearms, as well as a [[skill]] related to them. Easy to find and to handle, with cheap and plentiful [[ammo]], they are the best guns out there for beginners.
  
Small Guns weapons are related to the Small Guns skill, that defines your ability to hit a target. Going from 0% to 300%, an usual fighter will get around 200% to be a valuable fighter. Small Guns, especially for snipers, are useful thanks to [[aimed shots]], that allow the best of those marksmen to hit a player in the eye from, approximately, nowhere. All the Small Guns deal [[Normal]] damages.
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Small Guns offer various possibilities of gameplay, from close-range bursts to long-range sniping. Both low-level and high-level characters will find Small Guns useful. The first group will be happy to know that finding ammunition and weapons is easy, the second, with the use of some tactics, can be very deadly with advanced weapons.
 +
 
 +
A character's ability to hit a target with a Small Guns weapon relies on how much skill he has. The maximum skill one can have is 300%, but such extremes are rarely needed. Fighter characters with around 200% are valuable fighters already. Thanks to [[Aimed Shot|aimed shots]], which allow the best of marksmen to hit another character from across the map, Small Guns are a weapon of choice for snipers.
 +
 
 +
In order to create higher-tier Small Guns, the [[Profession: Gunsmith (Small Guns)|Small Guns Profession]] is needed.
 +
 
 +
All Small Guns deal [[Normal]] damages.
 +
 
 +
'''Note:''' You can [[Talk to the guard to get a bonus to the Small Guns skill]] to obtain +15% in [[Small Guns]] skill.  
  
 
== List of Small Guns ==
 
== List of Small Guns ==
 +
This is the list of all the weapons relying on the Small Guns skill. The best weapons of each type (Rifle, Pistol, etc) are marked in bold.
 +
 +
 +
{|border="1" cellpadding="5" cellspacing="0" align="center" class="sortable"
 +
!NAME
 +
!DMG TYPE
 +
!DMG
 +
!RANGE
 +
!AMMO
 +
!AMMO CAP
 +
!TYPE
 +
!ST
 +
!AP
 +
|-
 +
|[[10mm Pistol]]
 +
|Normal
 +
|8-15
 +
|25
 +
|[[10mm JHP]]<br />[[10mm AP]]
 +
|12
 +
|Pistol
 +
|3
 +
|4
 +
|-
 +
|[[14mm Pistol]]
 +
|Normal
 +
|18-28
 +
|24
 +
|[[14mm AP]]
 +
|6
 +
|Pistol
 +
|4
 +
|4
 +
|-
 +
|[[9mm Mauser]]
 +
|Normal
 +
|8-13
 +
|22
 +
|[[9mm]]<br />[[9mm ball]]
 +
|7
 +
|Pistol
 +
|3
 +
|4
 +
|-
 +
|[[Desert Eagle .44]]
 +
|Normal
 +
|12-18
 +
|25
 +
|[[.44 Magnum JHP]]<br />[[.44 Magnum FMJ]]
 +
|8
 +
|Pistol
 +
|4
 +
|4
 +
|-
 +
|[[Desert Eagle (Exp. Mag.)]]
 +
|Normal
 +
|12-18
 +
|25
 +
|[[.44 Magnum JHP]]<br />[[.44 Magnum FMJ]]
 +
|10
 +
|Pistol
 +
|3
 +
|4
 +
|-
 +
|[[.223 Pistol]]
 +
|Normal
 +
|25-35
 +
|30
 +
|[[.223 FMJ]]
 +
|5
 +
|Pistol
 +
|5
 +
|5
 +
|-
 +
|[[Shotgun]]
 +
|Normal
 +
|19-27
 +
|Single:11<br />Burst:8
 +
|[[12 Gauge Shotgun Shell]]
 +
|2
 +
|Shotgun
 +
|4
 +
|5/6
 +
|-
 +
|[[Sawed-Off Shotgun]]
 +
|Normal
 +
|19-27
 +
|Single:7<br />Burst:5
 +
|[[12 Gauge Shotgun Shell]]
 +
|2
 +
|Shotgun
 +
|4
 +
|4/5
 +
|-
 +
|[[Combat Shotgun]]
 +
|Normal
 +
|20-28
 +
|Single:12<br />Burst:12
 +
|[[12 Gauge Shotgun Shell]]
 +
|12
 +
|Shotgun
 +
|5
 +
|5/6
 +
|-
 +
|[[10mm SMG|MP9 10mm SMG]]
 +
|Normal
 +
|8-15
 +
|S:25<br />B:20
 +
|[[10mm JHP]]<br />[[10mm AP]]
 +
|30
 +
|SMG
 +
|4
 +
|4/5
 +
|-
 +
|[[Assault Rifle]]
 +
|Normal
 +
|14-23
 +
|S:42<br />B:35
 +
|[[5mm JHP]]<br />[[5mm AP]]
 +
|36
 +
|Assault Rifle
 +
|5
 +
|5/6
 +
|-
 +
|[[Assault Rifle (Exp. Mag.)]]
 +
|Normal
 +
|14-23
 +
|S:42<br />B:35
 +
|[[5mm JHP]]<br />[[5mm AP]]
 +
|60
 +
|Assault Rifle
 +
|5
 +
|5/6
 +
|-
 +
|[[Hunting Rifle]]
 +
|Normal
 +
|8-20
 +
|40
 +
|[[.223 FMJ]]
 +
|5
 +
|Rifle
 +
|5
 +
|5
 +
|-
 +
|[[Scoped Hunting Rifle]]
 +
|Normal
 +
|8-20
 +
|40
 +
|[[.223 FMJ]]
 +
|5
 +
|Rifle
 +
|5
 +
|5
 +
|-
 +
|[[Sniper Rifle]]
 +
|Normal
 +
|20-40
 +
|50
 +
|[[.223 FMJ]]
 +
|6
 +
|Rifle
 +
|5
 +
|6
 +
|-
 +
|[[Red Ryder BB Gun]]
 +
|Normal
 +
|8-13
 +
|22
 +
|[[BB's]]
 +
|100
 +
|Rifle
 +
|3
 +
|5
 +
|-
 +
|[[Jonny's BB Gun]]
 +
|Normal
 +
|1-3
 +
|22
 +
|[[BB's]]
 +
|100
 +
|Rifle
 +
|3
 +
|5
 +
|-
 +
|[[Red Ryder LE BB Gun]]
 +
|Normal
 +
|2-4
 +
|32
 +
|[[BB's]]
 +
|100
 +
|Rifle
 +
|3
 +
|5
 +
|-
 +
|[[.44 Magnum Revolver]]
 +
|Normal
 +
|16-22
 +
|15
 +
|[[.44 Magnum JHP]]<br />[[.44 Magnum FMJ]]
 +
|6
 +
|Pistol
 +
|4
 +
|4
 +
|-
 +
|[[.44 Magnum (Speed Load)]]
 +
|Normal
 +
|16-22
 +
|20
 +
|[[.44 Magnum JHP]]<br />[[.44 Magnum FMJ]]
 +
|6
 +
|Pistol
 +
|4
 +
|4
 +
|-
 +
|[[Needler Pistol]]
 +
|Normal
 +
|15-30
 +
|24
 +
|[[HN Needler Cartridge]]<br />[[HN AP Needler Cartridge]]
 +
|10
 +
|Pistol
 +
|3
 +
|4
 +
|-
 +
|[[PPK12 Gauss Pistol]]
 +
|Normal
 +
|22-32
 +
|50
 +
|[[2mm EC]]
 +
|12
 +
|Pistol
 +
|4
 +
|4
 +
|-
 +
|[[H&K CAWS]]
 +
|Normal
 +
|15-25
 +
|S:14<br />B:14
 +
|[[12 Gauge Shotgun Shell]]
 +
|18
 +
|Shotgun
 +
|6
 +
|5/6
 +
|-
 +
|[[Pancor Jackhammer]]
 +
|Normal
 +
|20-31
 +
|S:16<br />B:16
 +
|[[12 Gauge Shotgun Shell]]
 +
|15
 +
|Shotgun
 +
|5
 +
|5/6
 +
|-
 +
|[[M3A1 "Grease Gun" SMG]]
 +
|Normal
 +
|10-20
 +
|S:20<br />B:15
 +
|[[.45 Caliber]]
 +
|60
 +
|SMG
 +
|4
 +
|5/6
 +
|-
 +
|[[Tommy Gun]]
 +
|Normal
 +
|3-20
 +
|S:32<br />B:16
 +
|[[.45 Caliber]]
 +
|75
 +
|Rifle
 +
|6
 +
|5/6
 +
|-
 +
|[[H&K P90c]]
 +
|Normal
 +
|13-19
 +
|S:30<br />B:25
 +
|[[10mm JHP]]<br />[[10mm AP]]
 +
|36
 +
|SMG
 +
|4
 +
|4/5
 +
|-
 +
|[[H&K G11]]
 +
|Normal
 +
|10-20
 +
|S:35<br />B:30
 +
|[[4.7mm Caseless]]
 +
|50
 +
|Assault Rifle
 +
|5
 +
|5/6
 +
|-
 +
|[[H&K G11E]]
 +
|Normal
 +
|13-23
 +
|S:40<br />B:35
 +
|[[4.7mm Caseless]]
 +
|50
 +
|Assault Rifle
 +
|6
 +
|5/6
 +
|-
 +
|[[FN FAL]]
 +
|Normal
 +
|19-26
 +
|S:35<br />B:30
 +
|[[7.62mm]]
 +
|20
 +
|Assault Rifle
 +
|5
 +
|5/6
 +
|-
 +
|[[FN FAL (Night Sight)]]
 +
|Normal
 +
|9-18
 +
|S:35<br />B:30
 +
|[[7.62mm]]
 +
|20
 +
|Assault Rifle
 +
|5
 +
|5/6
 +
|-
 +
|[[FN FAL HPFA]]
 +
|Normal
 +
|11-22
 +
|S:35<br />B:30
 +
|[[7.62mm]]
 +
|20
 +
|Assault Rifle
 +
|5
 +
|5/6
 +
|-
 +
|[[XL70E3]]
 +
|Normal
 +
|20-40
 +
|S:35<br />B:30
 +
|[[5mm JHP]]<br />[[5mm AP]]
 +
|24
 +
|Assault Rifle
 +
|5
 +
|5/6
 +
|-
 +
|[[Pipe Rifle]]
 +
|Normal
 +
|6-13
 +
|20
 +
|[[10mm JHP]]<br />[[10mm AP]]
 +
|1
 +
|Rifle
 +
|5
 +
|5
 +
|-
 +
|[[M72 Gauss Rifle]]
 +
|Normal
 +
|32-43
 +
|50
 +
|[[2mm EC]]
 +
|20
 +
|Rifle
 +
|6
 +
|5
 +
|}
 +
 +
[[Category:Skills]]

Latest revision as of 04:31, 25 February 2013

« Small Guns are the staple weapons choice of the post apocalyptic nuclear war survivor. Namely, you. »

- The Vault.

Skill
Small Guns
Small Guns.gif
Modifies Chance to hit using small guns.
Initial level 5% + (4% x Agility)
Related perks Bonus Ranged Damage, Bonus Rate of Fire
Related traits Fast Shot, One Hander, Small Frame

Small Guns is a category of firearms, as well as a skill related to them. Easy to find and to handle, with cheap and plentiful ammo, they are the best guns out there for beginners.

Small Guns offer various possibilities of gameplay, from close-range bursts to long-range sniping. Both low-level and high-level characters will find Small Guns useful. The first group will be happy to know that finding ammunition and weapons is easy, the second, with the use of some tactics, can be very deadly with advanced weapons.

A character's ability to hit a target with a Small Guns weapon relies on how much skill he has. The maximum skill one can have is 300%, but such extremes are rarely needed. Fighter characters with around 200% are valuable fighters already. Thanks to aimed shots, which allow the best of marksmen to hit another character from across the map, Small Guns are a weapon of choice for snipers.

In order to create higher-tier Small Guns, the Small Guns Profession is needed.

All Small Guns deal Normal damages.

Note: You can Talk to the guard to get a bonus to the Small Guns skill to obtain +15% in Small Guns skill.

[edit] List of Small Guns

This is the list of all the weapons relying on the Small Guns skill. The best weapons of each type (Rifle, Pistol, etc) are marked in bold.


NAME DMG TYPE DMG RANGE AMMO AMMO CAP TYPE ST AP
10mm Pistol Normal 8-15 25 10mm JHP
10mm AP
12 Pistol 3 4
14mm Pistol Normal 18-28 24 14mm AP 6 Pistol 4 4
9mm Mauser Normal 8-13 22 9mm
9mm ball
7 Pistol 3 4
Desert Eagle .44 Normal 12-18 25 .44 Magnum JHP
.44 Magnum FMJ
8 Pistol 4 4
Desert Eagle (Exp. Mag.) Normal 12-18 25 .44 Magnum JHP
.44 Magnum FMJ
10 Pistol 3 4
.223 Pistol Normal 25-35 30 .223 FMJ 5 Pistol 5 5
Shotgun Normal 19-27 Single:11
Burst:8
12 Gauge Shotgun Shell 2 Shotgun 4 5/6
Sawed-Off Shotgun Normal 19-27 Single:7
Burst:5
12 Gauge Shotgun Shell 2 Shotgun 4 4/5
Combat Shotgun Normal 20-28 Single:12
Burst:12
12 Gauge Shotgun Shell 12 Shotgun 5 5/6
MP9 10mm SMG Normal 8-15 S:25
B:20
10mm JHP
10mm AP
30 SMG 4 4/5
Assault Rifle Normal 14-23 S:42
B:35
5mm JHP
5mm AP
36 Assault Rifle 5 5/6
Assault Rifle (Exp. Mag.) Normal 14-23 S:42
B:35
5mm JHP
5mm AP
60 Assault Rifle 5 5/6
Hunting Rifle Normal 8-20 40 .223 FMJ 5 Rifle 5 5
Scoped Hunting Rifle Normal 8-20 40 .223 FMJ 5 Rifle 5 5
Sniper Rifle Normal 20-40 50 .223 FMJ 6 Rifle 5 6
Red Ryder BB Gun Normal 8-13 22 BB's 100 Rifle 3 5
Jonny's BB Gun Normal 1-3 22 BB's 100 Rifle 3 5
Red Ryder LE BB Gun Normal 2-4 32 BB's 100 Rifle 3 5
.44 Magnum Revolver Normal 16-22 15 .44 Magnum JHP
.44 Magnum FMJ
6 Pistol 4 4
.44 Magnum (Speed Load) Normal 16-22 20 .44 Magnum JHP
.44 Magnum FMJ
6 Pistol 4 4
Needler Pistol Normal 15-30 24 HN Needler Cartridge
HN AP Needler Cartridge
10 Pistol 3 4
PPK12 Gauss Pistol Normal 22-32 50 2mm EC 12 Pistol 4 4
H&K CAWS Normal 15-25 S:14
B:14
12 Gauge Shotgun Shell 18 Shotgun 6 5/6
Pancor Jackhammer Normal 20-31 S:16
B:16
12 Gauge Shotgun Shell 15 Shotgun 5 5/6
M3A1 "Grease Gun" SMG Normal 10-20 S:20
B:15
.45 Caliber 60 SMG 4 5/6
Tommy Gun Normal 3-20 S:32
B:16
.45 Caliber 75 Rifle 6 5/6
H&K P90c Normal 13-19 S:30
B:25
10mm JHP
10mm AP
36 SMG 4 4/5
H&K G11 Normal 10-20 S:35
B:30
4.7mm Caseless 50 Assault Rifle 5 5/6
H&K G11E Normal 13-23 S:40
B:35
4.7mm Caseless 50 Assault Rifle 6 5/6
FN FAL Normal 19-26 S:35
B:30
7.62mm 20 Assault Rifle 5 5/6
FN FAL (Night Sight) Normal 9-18 S:35
B:30
7.62mm 20 Assault Rifle 5 5/6
FN FAL HPFA Normal 11-22 S:35
B:30
7.62mm 20 Assault Rifle 5 5/6
XL70E3 Normal 20-40 S:35
B:30
5mm JHP
5mm AP
24 Assault Rifle 5 5/6
Pipe Rifle Normal 6-13 20 10mm JHP
10mm AP
1 Rifle 5 5
M72 Gauss Rifle Normal 32-43 50 2mm EC 20 Rifle 6 5
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