Stranded Rust

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In [[Klamath]], talk to [[Meloy]], the trapper in Trapper Town. He will ask you to explore a mysterious ship and to return him some documents. Go in the ship, which is located on the North of the Western Coast, accomplish your task and return to [[Meloy]] to get your reward.
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In [[Klamath]], talk to [[Meloy]], the trapper in Trapper Town. He will ask you to explore a mysterious ship and to return him some documents. Go explore the ship, which is located on the coast, west of Klamath, accomplish your task and return to [[Meloy]] to get your reward.
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'''CAUTION''': It is strongly advised to take this quest in RT mode.
 +
 
 +
<div class="toccolours mw-collapsible mw-collapsed" style="width:99%">
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Walk-Through Spoiler, by [[User:Ffranklin|Franklin]]
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<div class="mw-collapsible-content">Once you accept the quest, the location of the ship is visible on world map, it is located on the western shore from Klamath. Enter the ship and prepare yourself to fight several rats, there are many locked doors and also many unlocked. Lock-pick all the doors on the first floor,collect stuff and go upstairs. When you are there lock-pick every door that can be lock-picked, and loot key from skeleton in bathroom. The room with stairs blocked by box is probably of no use. Loot everything from this floor (there are the documents you need for completing the quest, 7000 caps and some other stuff). Return to the first floor and look for ladder in the same room with the stairs and use it to go the lower floor. There are some rooms blocked either by boxes or gas. Well don't worry, you get past that. Open doors with key and kill some floaters and centaurs, and don't forget to loot oil can from lockers inside walls. Once you have it return to the first floor and go the room with many computers and collapsed floor. Use rope on the collapsed floor, that will attach the rope to the hole so can use it to go to the basement. There is a big machine, repair it using [[Machine Parts]] you found earlier in the first floor (the room with the second robot) and use oil can on the big red valve. After the repair use the valve and leave for the first floor. In the room with the computers use the other valve, which together with the precious valve and the repaired machine will stop the leaking of the gas in the lowest floor. Well go to the lowest floor using the ladder, and go the room which was previously inaccessible because of the gas. There are crates in various stacks on the floor, open all of them using lock-pick and enjoy the loot ( Combat armor, Metal armor mk2, Sniper Rifle, Combat Shotgun, Bio Med Gel, Rad Away, Rad X )</div>
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</div>
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{| class="mw-collapsible mw-collapsed wikitable"
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! Strategy Tip #1
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|-
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| The robots remain stationary for a few moments before they detect your presence, so you can use this to your advantage. To get the jump on the robots, do not approach their rooms until you're ready to rush in and attack. So for example, don't go to the door and stand there and talk about attacking them. Have your talk before you approach the door. Then run to the door, open it, rush in and hit the robot asap. Alternately, you can use the computer in the top room to disable the robots if you have sufficient Science skill.
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|}
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{| class="mw-collapsible mw-collapsed wikitable"
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! Strategy Tip #2
 +
|-
 +
| Most players go on this quest to get a little monetary boost when caps are so short. You can bypass the most dangerous parts of this quest and do the fast version, and just get the caps without exploring the bottom level. This takes far less time and you only have to kill one of the robots and some rats.
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|}
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 +
{| class="mw-collapsible mw-collapsed wikitable"
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! Whats in the Boxes?
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|-
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|Each of this crates is protected by lock. There is 2 min cooldown before you can use lockpick again so make sure that you have enough time to open as many as you are planning to.<br>
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All this item are brand new (100%/100%).<br>
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1. Combat Armor<br>
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2. Nothing <br>
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3. Combat Shotgun + 21 Shotgun Shells<br>
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4. 4 Biogels<br>
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5. Sniper Rifle + 16 .223<br>
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6. 2x Explosive ROcket + 3x Rocket AP<br>
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7. Super sledge<br>
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8. Nothing<br>
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9. Nothing<br>
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10. Metal Armor MK II<br>
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11. 3 Biogels<br>
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12. 5 Biogels<br>
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13. Nothing<br>
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14. 2x Rad-x, 2x Rad Away<br>
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<br>
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[[File:Crates.jpg‎]]
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|}
  
 
== Requirements ==
 
== Requirements ==
* You need a group of at least two players.
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* You need a group of at least two characters.
* The one talking to the quest giver needs to be at least [[level]] 10.
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* The quest leader needs to be at least [[level]] 10.
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* Someone in the quest party needs high [[Repair]] [[Skill]] >150% to access the locked containers.
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* Someone in the quest party needs high [[Lockpick]] [[Skill]] to open containers.
  
 
== Rewards ==
 
== Rewards ==
* 100 [[caps]] (200 if you have high [[Barter]] skill).
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* 100 [[caps]] at quest completion (200 if you have high [[Barter]] skill).
 
* 500 [[xp]].
 
* 500 [[xp]].
 
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*Items in Containers:
== Items in Containers ==
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{| class="mw-collapsible mw-collapsed wikitable"
* Cheesy Poofs
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| Spoiler || Items in Containers || Images
* Various Keys
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|-
* Diamond Necklace
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! Count || Item Name || Image
* 7000 caps
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|-
* Gold Watch
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| 1 || The quest item, a metal case || [[File:FO2_Ramirez_Box,_Closed.gif‎]]
* Radiation Meds
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|-
* [[Combat Armor]]
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| 1 || [[Cheezy Poofs]]  || [[File:Cheezy1.gif‎]]
* [[Combat Shotgun]]
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|-
* Rockets
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| 2 || [[Television Dinner]]s  || [[File:CHEF.gif‎]]
* Metal Armor MkII
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|-
* [[Sniper Rifle]]
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| 1 || [[Part of a Rope]]  || [[File:Ropepart.png‎]]
* [[Bio Med Gel]]
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|-
* [[Super Sledge]]
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| 1 || [[Pass key (Red)]]  || [[File:PASSKEY1.gif]]
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|-
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| 2 || [[Special key]]s  || [[File:Special_key.gif]]
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|-
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| 1 || [[Jewel|Diamond Necklace]]  || [[File:Jewel.gif‎]]
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|-
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| 7000 || [[caps]]  || [[File:Caps.gif]]
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|-
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| 1 || [[Gold Watch]] || [[File:Goldwatc.gif‎]]
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|-
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| 4 || Radiation Meds || [[File:Drg_rad2.gif ]][[File:Iv.gif]]
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|-
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| 1 || [[Combat Armor]] || [[File:Cbtarmor.gif‎]]
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|-
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| 1 || [[Combat Shotgun]] || [[File:Assshot.gif‎]]
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|-
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| 1 || [[Combat Leather Jacket]] || [[File:Spleathr.gif]]
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|-
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| 4 || Rockets || [[File:Shell2.gif‎ ]] [[File:Rshell.gif‎ ]]
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|-
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| 1 || [[Metal Armor Mark II]] || [[File:Mtlarmr2.gif]]
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|-
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| 1 || [[Sniper Rifle]] || [[File:Sniper.gif‎]]
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|-
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| 6 || [[Bio Med Gel]] || [[File:Biomedgel.gif‎ ]]
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|-
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| 1 || [[Super Sledge]] || [[File:Ssledge2.gif‎‎]]
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|-
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| 1 || [[Super Tool Kit]] || [[File:SuperToolKit.gif‎]]
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|-
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| 1 || [[Wrench]] || [[File:Wrench.gif‎]]
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|-
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| 1 || [[Club]] || [[File:Club.gif‎]]
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|-
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| 3 || [[Oil Can]]s || [[File:Oil_Can.png]]
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|-
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| 1 || [[Pocket Lint]] || [[File:Pocket_Lint.gif]]
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|-
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| 1 || Beautiful [[Flower]] || [[File:Flower.gif‎]]
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|}
  
 
[[Category:Quests]]
 
[[Category:Quests]]
 
[[Category:Klamath]]
 
[[Category:Klamath]]

Latest revision as of 23:06, 3 March 2013

In Klamath, talk to Meloy, the trapper in Trapper Town. He will ask you to explore a mysterious ship and to return him some documents. Go explore the ship, which is located on the coast, west of Klamath, accomplish your task and return to Meloy to get your reward.

CAUTION: It is strongly advised to take this quest in RT mode.

Walk-Through Spoiler, by Franklin

Once you accept the quest, the location of the ship is visible on world map, it is located on the western shore from Klamath. Enter the ship and prepare yourself to fight several rats, there are many locked doors and also many unlocked. Lock-pick all the doors on the first floor,collect stuff and go upstairs. When you are there lock-pick every door that can be lock-picked, and loot key from skeleton in bathroom. The room with stairs blocked by box is probably of no use. Loot everything from this floor (there are the documents you need for completing the quest, 7000 caps and some other stuff). Return to the first floor and look for ladder in the same room with the stairs and use it to go the lower floor. There are some rooms blocked either by boxes or gas. Well don't worry, you get past that. Open doors with key and kill some floaters and centaurs, and don't forget to loot oil can from lockers inside walls. Once you have it return to the first floor and go the room with many computers and collapsed floor. Use rope on the collapsed floor, that will attach the rope to the hole so can use it to go to the basement. There is a big machine, repair it using Machine Parts you found earlier in the first floor (the room with the second robot) and use oil can on the big red valve. After the repair use the valve and leave for the first floor. In the room with the computers use the other valve, which together with the precious valve and the repaired machine will stop the leaking of the gas in the lowest floor. Well go to the lowest floor using the ladder, and go the room which was previously inaccessible because of the gas. There are crates in various stacks on the floor, open all of them using lock-pick and enjoy the loot ( Combat armor, Metal armor mk2, Sniper Rifle, Combat Shotgun, Bio Med Gel, Rad Away, Rad X )
Strategy Tip #1
The robots remain stationary for a few moments before they detect your presence, so you can use this to your advantage. To get the jump on the robots, do not approach their rooms until you're ready to rush in and attack. So for example, don't go to the door and stand there and talk about attacking them. Have your talk before you approach the door. Then run to the door, open it, rush in and hit the robot asap. Alternately, you can use the computer in the top room to disable the robots if you have sufficient Science skill.
Strategy Tip #2
Most players go on this quest to get a little monetary boost when caps are so short. You can bypass the most dangerous parts of this quest and do the fast version, and just get the caps without exploring the bottom level. This takes far less time and you only have to kill one of the robots and some rats.
Whats in the Boxes?
Each of this crates is protected by lock. There is 2 min cooldown before you can use lockpick again so make sure that you have enough time to open as many as you are planning to.

All this item are brand new (100%/100%).

1. Combat Armor
2. Nothing
3. Combat Shotgun + 21 Shotgun Shells
4. 4 Biogels
5. Sniper Rifle + 16 .223
6. 2x Explosive ROcket + 3x Rocket AP
7. Super sledge
8. Nothing
9. Nothing
10. Metal Armor MK II
11. 3 Biogels
12. 5 Biogels
13. Nothing
14. 2x Rad-x, 2x Rad Away

Crates.jpg

[edit] Requirements

  • You need a group of at least two characters.
  • The quest leader needs to be at least level 10.
  • Someone in the quest party needs high Repair Skill >150% to access the locked containers.
  • Someone in the quest party needs high Lockpick Skill to open containers.

[edit] Rewards

  • 100 caps at quest completion (200 if you have high Barter skill).
  • 500 xp.
  • Items in Containers:
Spoiler Items in Containers Images
Count Item Name Image
1 The quest item, a metal case FO2 Ramirez Box, Closed.gif
1 Cheezy Poofs Cheezy1.gif
2 Television Dinners CHEF.gif
1 Part of a Rope Ropepart.png
1 Pass key (Red) PASSKEY1.gif
2 Special keys Special key.gif
1 Diamond Necklace Jewel.gif
7000 caps Caps.gif
1 Gold Watch Goldwatc.gif
4 Radiation Meds Drg rad2.gifIv.gif
1 Combat Armor Cbtarmor.gif
1 Combat Shotgun Assshot.gif
1 Combat Leather Jacket Spleathr.gif
4 Rockets Shell2.gif Rshell.gif
1 Metal Armor Mark II Mtlarmr2.gif
1 Sniper Rifle Sniper.gif
6 Bio Med Gel Biomedgel.gif
1 Super Sledge Ssledge2.gif
1 Super Tool Kit SuperToolKit.gif
1 Wrench Wrench.gif
1 Club Club.gif
3 Oil Cans Oil Can.png
1 Pocket Lint Pocket Lint.gif
1 Beautiful Flower Flower.gif
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