Town Control

From FOnline: 2238 Wiki
(Difference between revisions)
Jump to: navigation, search
m (Seizing control)
m (Reputation affects)
Line 53: Line 53:
  
 
== Reputation affects ==
 
== Reputation affects ==
The Town Control does not affect reputation, but if your gang is hated in the town, you won't be able to control it. The same goes if you can't talk to the mayor, due to your low [[reputation]] or [[charisma]], or maybe if you are a [[slaver]].
+
The Town Control does not affect reputation, but if your gang is hated in the town, you won't be able to control it. The same goes if you can't talk to the mayor, due to your low [[reputation]], [[intelligence]] or [[charisma]], or if you are a [[slaver]].
  
 
== See also ==
 
== See also ==
 
Fore more informations about Town Control see [http://fonline2238.net/forum/index.php?topic=21.0 the forum's topic] about it.
 
Fore more informations about Town Control see [http://fonline2238.net/forum/index.php?topic=21.0 the forum's topic] about it.

Revision as of 22:18, 4 February 2010

Town Control (TC for short or Town Guarding which is another alias) is a feature of the game that is only available for player-controlled factions (Gangs that possess a base). It gives them the ability to take control of one of the six so called un-guarded towns in the north of the worldmap.

Contents

How does it work ?

During every real time (RT) day, there's one hour (RT) allocated for each of the six towns (Modoc, Klamath, Redding, Broken Hills, Den and Gecko) when it is "vulnerable" to being taken over. During this time, factions will fight for control.

Seizing control

A player near Marcus, Broken Hills leader. The countdown is visible to anyone in-game, and as it will soon reach zero, the Critical Failure Gang will be able to take its reward.

To gain control in a town, you need to speak to the leader or chief of the town. You also need to make sure that you have a few gang members nearby, to "impress" upon the leader that you are capable of protecting them. After this, a countdown (Of around 20 minutes) will be displayed globally. You need to hold the town for this time, to actually gain control. When the countdown timer has gone to 00:00, your faction will be shown in the Pipboy as controlling the town.


Town Hour when you can seize control (GMT+1) Who to talk to (Town leader)
Gecko 11:00-12:00 Harold.
Modoc 15:00-16:00 Jo (In the General Store).
Redding 18:00-19:00 Sheriff Marion (In the Sheriff Office).
Klamath 19:00-20:00 Slim Picket (In Trapper Town).
Broken Hills 20:00-21:00 Marcus (In front of the FLC bank).
Den 22:00-23:00 Metzger, in slavers headquarter - Town Control only available for slavers !


When the hour is over, the town is protected from being taken over for another 24 hours.

Reward

The reward (10 000-20 000 caps) is given after the takeover period has elapsed (the hour) and can be found in a special container that only the controlling faction may open - remember to close it, too. Ask the town leader if you can't find it.

Reputation affects

The Town Control does not affect reputation, but if your gang is hated in the town, you won't be able to control it. The same goes if you can't talk to the mayor, due to your low reputation, intelligence or charisma, or if you are a slaver.

See also

Fore more informations about Town Control see the forum's topic about it.

Personal tools
Contribute