Trapper (96)

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m (Seen with: Update)
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50 [[HP]] and [[Spear]] or [[Knife]], gains experience and levels for killing critters when enslaved.
 
50 [[HP]] and [[Spear]] or [[Knife]], gains experience and levels for killing critters when enslaved.
  
57 [[HP]] and [[Knife]], does not level up when enslaved.
+
57 [[HP]] and [[Spear]] or [[Knife]].
  
67 [[HP]] and [[Spear]] or [[Knife]], does not level up when enslaved.
+
67 [[HP]] and [[Spear]] or [[Knife]].
  
  

Revision as of 02:00, 22 July 2011

Trapper
Nfmetlaa sw.gif
n/a
Proto ID 96
SPECIAL ST:6, PE:6, EN:8, CH:4, IN:5, AG:7, LK:6
XP 100
Derived statistics
Carry Weight 14043
Sequence 12
Hit Points 50
Healing Rate 2
Armor Class 17
Action Points 8
Critical Chance 6
Unarmed Damage 1
Melee Damage 1
Defense Resistance Threshold
Normal 30% 4
Laser 75% 6
Fire 10% 4
Plasma 20% 4
Explosive 25% 4
Electrical 0% 0
EMP 500% 0
Poison 40%
Radiation 16%
Skills
Small Guns 75
Big Guns 14
Energy Weapons 14
Unarmed 75
Melee 80
Throwing 80
First Aid 40
Doctor 16
Sneak 75
Lockpick 23
Steal 21
Traps 23
Science 20
Repair 15
Speech 50
Barter 40
Gambling 40
Outdoorsman 100


Seen with

50 HP and Spear or Knife, gains experience and levels for killing critters when enslaved.

57 HP and Spear or Knife.

67 HP and Spear or Knife.

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