Tumbler 250

From FOnline: 2238 Wiki
(Difference between revisions)
Jump to: navigation, search
m
Line 43: Line 43:
 
* [[Weapon Handling]] at level 4
 
* [[Weapon Handling]] at level 4
 
* [[Even More Criticals]] at level 8
 
* [[Even More Criticals]] at level 8
* [[Gain Agility]] at level 12
+
* [[Gain Agility]] at level 12 (takes you up to an odd number which is perfect for drug builds)
 
* [[Gain Luck]] at level 16
 
* [[Gain Luck]] at level 16
 
* [[Bonus Rate of Fire]] at level 20
 
* [[Bonus Rate of Fire]] at level 20
* [[Gain Perception]] at level 24
+
* [[Gain Perception]] at level 24 (takes you up to an odd number which is perfect for drug builds)
  
 
== Professions ==
 
== Professions ==

Revision as of 02:03, 12 June 2012

A unique build for a specific purpose. This is intended to be a highly effective tumbler, aka a lock-picker with max Luck and high Agility and Perception. It is assumed that all three of these are important for some lock-picking operations although opinions vary. Use Lockpicks to function with an effective Lockpick skill of 275 (or 300 if Expanded Lockpick Sets are available).

NOTE: THIS IS A DRUG BUILD. If you use Nuka-Cola and cigarettes, he will have max AG and max PE as well as max LK. This is optional though and he should do well even without these drugs.

Leveling Note
Leveling this guy up will take a while. This is an outcome-based build though so once he's up to level 24, you should have one of the best tumblers in the wasteland, capable of Glow runs and blueprint hunting, disabling Traps solo as he goes.

Contents

SPECIAL

Traits

Skills

Support Perks

Leveling Perks

Professions

See Also

Contribute