Here is a list of all class members with links to the classes they belong to:
- o -
- object
: CContextButton
- objective
: MSquad
- objectiveExt
: MSquad
- Objects
: CEncounterGroup
- ObjectType
: CEncounterObject
- ok
: CXpWindow
, CSpawnNpcWindow
- onCritter
: ItemSkillUse
- OnDisabled()
: Control
, COSButton
- OnEnabled()
: Control
, COSButton
- OnHide()
: COSButton
, COnlineStatsWindow
, Control
, IGUIScreenCallbackHide
, BagCallbackHide
- onItem
: ItemSkillUse
- OnLostFocus()
: Window
, IGUIScreenCallbackFocus
- OnMessage()
: IMessageHandler
, CMessageHandler
- onmove
: CElevator
, CPidElevator
- OnMove()
: IGUIScreenCallbackMove
, IElevatorOnMove
, BlueElevatorCallback
- onScenery
: ItemSkillUse
- OnShow()
: CContextMenu
, BarterShow
, CElevatorScreen
, Control
, Window
, IGUIScreenCallbackShow
, COSButton
, COnlineStatsWindow
, CXpWindow
, CContextMenu
, CFollowersContextMenu
- OnTrainEnter()
: CStation
- OnTrainLeave()
: CStation
- Oops()
: FakeCombat
- opAdd()
: GameVar
, string
- opAdd_r()
: string
- opAddAssign()
: GameVar
, string
- opAssign()
: string
, GameVar
, string
- opCmp()
: SequenceCritter
, GameVar
, string
- opCom()
: Buffer
- opDiv()
: GameVar
- opDivAssign()
: GameVar
- open()
: file
- OpenDoor()
: Map
- opEquals()
: GameVar
, string
- Operator
: CCheck
- opMul()
: GameVar
- opMulAssign()
: GameVar
- opNeg()
: Buffer
- opShl()
: Serializator
- opShr()
: Serializator
- opSub()
: GameVar
- opSubAssign()
: GameVar
- originStationId
: CCaravan
- origLoc
: CCaravan
- origMap
: CCaravan
- OSD
: CGMTConfig
- outsideAreaCount
: CTown
- OverrideCrtype
: CEncounterObject
- own
: FilterButton
- owner
: CBrahminPen
, Bank
- OwnerGroup
: CFoundedEncounter
- ownerId
: CHotel
, BankAccount
- OwnerId
: CFoundedEncounter
- ownerId
: FOArt_Running
, CNpcScheduleInstance
- ownerNpcId
: CRoom