Here is a list of all class members with links to the classes they belong to:
- h -
- H()
: Rect
- halvedFieldPid
: MapForceFieldObject
- Hardcoded()
: GUIScreen
, IGUIScreenOpt
- hardcoded
: CNpcSchedule
- HasAccess()
: Bank
, BankAccount
- Hash
: Tile
- hashes
: PicHashes
- HaveMaterials()
: CraftingItem
, ICraftingItem
- HaveParams()
: CraftingItem
, ICraftingItem
- HavePrimaryDestination()
: CTraveller
, ITraveller
- HaveTools()
: CraftingItem
, ICraftingItem
- Hdialog
: SlaverunLoc
- head
: Queue
, CTriPoly
- HeadId
: CRoute
, CTrack
- height
: GUIScreen
, Control
, CWorldmapElement
- Height
: Sprite
, IControl
, Control
, Window
, IControl
, Control
- Helmet
: CEncounterObject
- hex
: CChessTile
, CChessBoard
- hexes
: FOArt_Definition
- hexes_relative
: FOArt_Base
- hexGrid
: CGrid
- hexGridColor
: CGrid
- hexGridMaxZoom
: CGrid
- hexGridMinZoom
: CGrid
- hexGridSize
: CGrid
- hexIndex
: FOArt_Running
- HexX
: CFloor
, CPidFloor
, Entire
, Critter
, CritterCl
, Item
, ItemCl
, Scenery
- hexX
: CButtonEx
, CContextButton
, CSpawnNpcOKButton
, CSpawnNpcWindow
- HexY
: Item
, ItemCl
, Scenery
- hexY
: CButtonEx
, CContextButton
, CSpawnNpcOKButton
, CSpawnNpcWindow
- HexY
: CPidFloor
, CFloor
, Entire
, Critter
, CritterCl
- Hide()
: IControl
, FactionBase
, IFactionBase
, IControl
, Control
- HideWindow()
: IControl
, Window
, Control
- Hit()
: FakeCombat
- HitDead()
: FakeCombat
- HitRandomly()
: FakeCombat
- Hlevel
: SlaverunLoc
- HolodiskNum
: ProtoItem
- Home_Load()
: INpcTask
, CNpcTask
- Home_Reset()
: CNpcTask
, INpcTask
- Home_Save()
: CNpcTask
, INpcTask
- Home_Set()
: CNpcTask
, INpcTask
- Home_SetRandom()
: INpcTask
, CNpcTask
- horizincident
: CAutowall
, CSetEntry
- Hostiles
: SlaverunLoc
- hotel
: CRoom
- hour
: CTown
- Hour
: TrainStop
- hour
: DateTime
- hours
: CNpcTask
- Hours
: CLane
- Hpack
: SlaverunLoc
- Hscript
: SlaverunLoc
- Hx
: AttackStruct
- hxs
: CPolygon
- Hy
: AttackStruct
- hys
: CPolygon