FOnline2238.cfg
(incoming changes) |
m (→FogColor) |
||
(2 intermediate revisions by 2 users not shown) | |||
Line 1: | Line 1: | ||
− | |||
− | |||
== Intro == | == Intro == | ||
Line 103: | Line 101: | ||
Changes ''fog of war'' color. | Changes ''fog of war'' color. | ||
− | {{ConfigurationVar|type=color|info=with alpha}} | + | {{ConfigurationVar|type=color|info=with alpha|default=0 0 0 160}} |
=== IgnoreLangChange === | === IgnoreLangChange === | ||
Line 179: | Line 177: | ||
== Section: Messages == | == Section: Messages == | ||
− | Contains settings for various messages | + | Contains settings for various messages that show up for a short time around character's head. |
---- | ---- | ||
Line 227: | Line 225: | ||
=== FollowerExperience === | === FollowerExperience === | ||
− | Displays | + | Displays follower's experience/level changes (above head only). |
− | '''NOTE''': This message is visible only to follower master. | + | '''NOTE''': This message is visible only to follower's master. |
{{ConfigurationVar|type=boolean|default=false}} | {{ConfigurationVar|type=boolean|default=false}} |
Latest revision as of 09:46, 23 December 2012
Contents |
[edit] Intro
"FOnline2238.cfg" is a configuration file for various FOnline 2238 specific features that don't exist in vanilla FOnline client, such as fog of war, on-screen timeouts and more. This file is not created by the installer or FOConfig.exe and is not required to run the game. If the file cannot be found in the FOnline directory, default values are used.
Remember, FOnline2238.cfg is NOT a replacement of "FOnline.cfg."
Note: You can easily edit this file with text editor, or use provided tool FO2238Config.exe instead.
[edit] Details
FOnline2238.cfg uses very simple INI-like format to configure various settings and features.
Basic configuration example
[2238] DisplayNames=true
Notes:
- Lines starting with hash ("#"), semicolon (";") are ignored (may be used as comments)
- If file starts with UTF-8 BOM, it's simply stripped from first line
[edit] Section: 2238
Main section of FOnline2238.cfg, which holds most of configurable options.
[edit] Autosave
If possible, client will try to update config file every time you change setting in game, by using function keys, or a command. They will be used next time you start a game. Can be used in config file only.
Notes:
- with autosave enabled, all comments/empty lines will be removed
Type: boolean
Default: off
[edit] Awareness
See: awareness command
Type: boolean
Default: on
[edit] CombatMode
Sets default combat mode for encounters/quest maps. If this variable is present in FOnline2238.cfg, value from FOnline.cfg is ignored.
See also: combatmode command.
0: Both
1: Real-Time
2: Turn-Based
Type: number (unsigned)
Range: 0 to 2
Default: none
[edit] CustomIni
Allows to load different .ini files into client, what allows easier loading of custom client interfaces. You don't need to replace default/faction.ini anymore, just save file with your modifications and add it to CustomIni list.
New ini files are loaded parsed after loading all data files, for making "one file - one interface" possible.
Notes:
- if you want to load more than one file, separate it with pipe symbol (|)
Type: string
Default: none
[edit] DisplayNames
Turns on/off the display of character names above head. (Hotkey: F6)
Type: boolean
Default: off
[edit] DisplayTC
Turns on/off display of Town Control messages. (Hotkey: F11)
Type: boolean
Default: on
[edit] DisplayTCZones
Turns on/off displaying the Town Control capture zone. (Hotkey: F10)
0: don't display any info
1: display information text ("inside/outside capture zone") and zone borders
2: display information text ("inside/outside capture zone"), more visible zone borders
Type: number (unsigned)
Range: 0 to 2
Default: 0
[edit] Fog
Turns on/off fog of war displaying.
Type: boolean
Default: off
[edit] FogColor
Changes fog of war color.
Type: color (with alpha)
Default: 0 0 0 160
[edit] IgnoreLangChange
Pressing left alt and left shift or left control and left shift won't change input language.
Type: boolean
Default: off
[edit] LogfileName
Allows to change name of logfile (created after pressing F2 key). If name leads to subdirectories, they will be created automatically.
Special strings that can be used in filename: %DAY% %MONTH% %YEAR% %HOUR% %MINUTE% %SECOND% %EXTENSION% %CHARNAME% %CHARLEVEL%
Type: string
Default: none
[edit] LogfileName example
LogfileName=logs\%CHARNAME%\%YEAR%-%MONTH%-%DAY%_%HOUR%-%MINUTE%-%SECOND%.txt
[edit] MouseScroll
Turns on/off scrolling of map using mouse. (Hotkey: F8)
Type: boolean
Default: on
[edit] ScreenshotName
Allows to change name of screenshot file (created after pressing F3 key). If name leads to subdirectories, they will be created automatically. File extension should end with ".jpg", ".tga", ".png" to create file in one of these formats. Every other extensions sets format to BMP.
Special strings that can be used in filename: %DAY% %MONTH% %YEAR% %HOUR% %MINUTE% %SECOND% %EXTENSION% %CHARNAME% %CHARLEVEL%
Type: string
Default: none
[edit] ScreenshotName example
ScreenshotName=screenshots\%CHARNAME%\%YEAR%-%MONTH%-%DAY%_%HOUR%-%MINUTE%-%SECOND%.png
[edit] Section: DataFiles
Allows to load custom data files (in .dat and .zip formats) into client, for easy adding new interfaces, critter graphic etc. It is recommended to use this section, instead of DataFiles.cfg (which is overwritten on update).
Files are loaded in same order as specified in DataFiles section, (property type: string) after all default client files.
[edit] DataFiles example
[DataFiles] Modification_Name=mymod.dat Something_Better=awesome.zip
Note: See also Game Files
[edit] Section: Messages
Contains settings for various messages that show up for a short time around character's head.
[edit] ActionVisible
Allows to turn on/off messages displayed when character uses specific items/skills on self or other critters.
Type: visibility
Default: head
[edit] ActionOffsetX
Horizontal position of message displayed when character uses specific items/skills on self or other critters. Final value is picked randomly from range specified.
Type: range (signed)
Default: -15 15
[edit] ActionOffsetY
Vertical position of message displayed when character uses specific items/skills on self or other critters. Final value is picked randomly from range specified.
Type: range (signed)
Default: -20
[edit] ActionColor
Color of message displayed when character uses specific items/skills on self or other critters. Final value is picked randomly from range specified.
Type: color
Default: 58 137 133
[edit] DamageOffsetX
Horizontal position of message with damage done to character. Final value is picked randomly from range specified.
Type: range (signed)
Default: -15 15
[edit] DamageOffsetY
Vertical position of message with damage done to character. Final value is picked randomly from range specified.
Type: range (signed)
Default: -20
[edit] DamageColor
Color of message with damage done to character.
Type: color
Default: 200 0 0
[edit] FollowerExperience
Displays follower's experience/level changes (above head only).
NOTE: This message is visible only to follower's master.
Type: boolean
Default: false
[edit] Section: Timeouts
[edit] Timeouts example
[Timeouts] Direction=1 Font=7 PositionX=-218 PositionY=-119 SpacingX=120 SpacingY=20 NameColor=0 200 0 ValueColor=0 160 0 Transparency=55 Worldmap=1 WorldmapX=-240 WorldmapY=-75
[edit] Enabled
Turns on/off timeouts displaying.
Type: boolean
Default: on
[edit] Direction
Where new positions should be added.
0: down
1: up
Type: number (unsigned)
Range: 0 to 1
Default: 1
[edit] Font
Type: number (unsigned)
Range: 4 to 8
Default: 5
[edit] NameColor
Change color of timeouts names ("First Aid", "Gathering", etc.) using RGB format.
Type: color
Default: 0 255 0
[edit] PositionX
Set the start X position for displaying timeouts.
Example for negative values: PositionX=-200 ⇒ PositionX=(ScreenWidth-200)
Type: number (signed)
Default: -145
[edit] PositionY
Set the start Y position for displaying timeouts.
Example for negative values: PositionY=-200 ⇒ PositionY=(ScreenHeight-200)
Type: number (signed)
Default: -110
[edit] SpacingX
Set horizontal distance between start position of timeout name (set by PositionX) and its value.
Type: number (unsigned)
Default: 72
[edit] SpacingY
Set vertical distance between each timeout.
Type: number (unsigned)
Default: 10
[edit] Transparency
Set transparency level for cumulative timeouts while below threshold (affects only Crafting and Gathering)
Type: number (unsigned)
Range: 0 to 100
Default: 0
[edit] ValueColor
Change color of timeouts values ("7 seconds", "42 hours", etc.) using RGB format.
Type: color
Default: 0 255 0
[edit] Worldmap
Display timeouts while on world map.
Type: boolean
Default: off
[edit] WorldmapX
Timeouts position when on worldmap, see: PositionX
Type: number (signed)
Default: -145
[edit] WorldmapY
Timeouts position when on worldmap, see: PositionY
Type: number (signed)
Default: -110