User talk:Ronillon
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* Trapper selling a base, should tell you, if the name you choose for a gang is already taken. An may be provide some free names as suggestion. | * Trapper selling a base, should tell you, if the name you choose for a gang is already taken. An may be provide some free names as suggestion. | ||
* Notice showing you possible encounter should show you remaining time you have for decision, what to do with that encounter. | * Notice showing you possible encounter should show you remaining time you have for decision, what to do with that encounter. | ||
+ | * Dialog asking you whether to follow player into wasteland or not should show you remaining time you have for decision. | ||
==== Mechanics ==== | ==== Mechanics ==== |
Revision as of 13:31, 24 February 2011
Contents |
Talk
Faction locations
Hello, I created a small talk subheadline so that this talk page can serve its purpose :p
I wanted to talk about this pic that you uploaded: http://www.fonline2238.net/wiki/images/b/b3/FactionBasesLocations.jpg
This is a very old an inaccurate pic, I suggest that you don't use it - and possibly delete it.
Thanks, -- Izual 12:28, 18 November 2010 (UTC)
Ok, i have reverted my changes in http://www.fonline2238.net/wiki/Bases
About the image. Do you think it would be possible to get updated version of that image?
Thanks Ronillon 18:53, 18 November 2010 (UTC)
To Do
My Notes
== Talk == Hello, thank you for contributing to this wiki. Please read [[Welcome#Instructions]] before posting. You can for example use "Show preview" button to see how your changes will look like. <br>- ~~~~
- Category:Configuration Does it work at all? If yes, than how?
- broken on public, should be fixed with next update Wipe 02:32, 11 December 2010 (UTC)
- Aimed Shot - shoud be moved to Aimed Attack, if it works in the same way for all kinds of attack, that can be aimed. If so, update Fast Shot links and stuff.
- Barber some infou about it
- Mechants Update, Add more of them
- Template:Item Default template for items (Weapons,Armor,Ammo,Tools,Resources,...)
Should have Price, Weight, Usage, Item type(category), Source(Drop,Quest,Gather,Merchant,Craft)
- A Man's Job check this quest and find other train related
- Action_points need an update about uses
- 5 AP is needed for using skills (Sneak, Lockpick, Steal, Traps, First Aid, Doctor, Science, Repair)
- since to gathering Chem parts and elektronik parts is used Science and REpair, you need 5 PA for it too
- Opening the container need 4 AP
- Give some beers to Aldo who will do such a quest for so low reward?
- Car is repaired by amount of skill you have in repair. So if you have more than 100 you will always repair a car to full. Althought, the chance is based on what?
- Get rid of the Rail Line gang check it out, is it really Train related?
- Mrs. Stapleton - HUBs librarian, sells books
Suggestions
Client
- Save Screenshots and messbox logs in GameRoot/user_data/character_name folder.
- Name Screenshots and messbox logs in YYYY-MM-DD-HH-MM-SS format for better sorting.
- Allow logging of all text in chat/log, as an option in config.
GUI
- Show number of equipped items that stacks(ex. Knife, Shovel, Sladgehammer, Grenade,Hatchet) on the same place as number of bullets in magazine or in a way it is in Fallout 2
- Show cooldowns in HH:MM:SS format. Or better, give us a way of customizing them. Something in config like: %YYYY %H:%M:%S
- Add dragging frame to windows, so you dont accidentaly move the window. Or may be even a hotkey?
- Hotkey for END Turn/Combat
- Hotkey for Reload Weapon
- Add USE ON to all items needed to gather (ex. Knife, Combat Knife, Hatchet)
- Show storage space free/max for trunks,lockers,...
- Show reputation changes in log.
- Each car should have unique code matching with code on key.
- Car Key should have information to which car it matches.
- Show to which faction character belongs to in pipboy, or on same place as Slaver and Childkiller perks are.
- Show name of gang when howering over the faction base circle.
- Mercs and slaves should provide information about who is their master. (with possibility of turning this off in their dialog) may be put masters name in hover text or to closer look description?
- Slaves should have option to not attack anyone under any circumstances. (May be with exception of someone attacking the slave.)
- slaves should protect themselves from those who are attacking them. (With exception of their master.)
- Also a whip should be implemented. Melee weapon, may be with cattle prod animation. Gives slave a minor speed buff for few seconds. (So you will have to whip them all the time ;o)
- Trapper selling a base, should tell you, if the name you choose for a gang is already taken. An may be provide some free names as suggestion.
- Notice showing you possible encounter should show you remaining time you have for decision, what to do with that encounter.
- Dialog asking you whether to follow player into wasteland or not should show you remaining time you have for decision.
Mechanics
- Make Repair cooldown cumulative. 20 minutes max like gathering. Even if the cooldown added for one repair had to be increased.
- Ability to inspect mercs and slaves stats. They would just tell you if you are their master.
SPECIAL, Perks, Skills, Traits, Resistances, health status (all thats in Character window)
- Make NPCs drop Armors. (Why i can take his gun,ammo, anything he ha in his pockets and backpack. While i cant take his armor?)
- Make Patrol/Army/Scouts encounters harder. VC patrol with 80HP? Junktown scouts with 43HP? Thats a joke.
- Allow more bases per faction.
- Character will not be able to forget a location (Like faction base). You KNOW WHERE it IS.
- [Item] Train Ticket - base price of ticket should be same as buing price.
- Train - 2 conductors, each for different direction, each says when trains in that direction are leaving the station.
- Add prewiev to all locations.
- Allow usage of addictive/harm causing drogs on unconscious targets. Like Weak Healing Powder on slaves.
- Reasonable weights for extended magazine (350g), speed loader (250g), lock (200g), heat chamber (2000g), targeting system (250g) and such.
- Add Meat to Brahmin loot table. Its better than that awfull table.
- Make brahmins in brahmin pen on the base breed baby cows. May be once a few game days? And only if 2+ brahmins are in the pen.
- When in group, player with highest outdoorsman warns the leader, but why he does not see what they encountered? Additionaly, he should be able to choose, whether to warn leader or not.
- Sharpened Spear should have a chance to become Spear in a similar way Primitive Tool becomes Flint.
- Player should be able to end renting of hotel room by talking to the renter NPC.
- Player shoud be able to see, how how long will his rented room will last, by talking to the renting NPC.
- Available faction names for player driven factions should be here, on wiki and maintained by AHS-9 once a day.
- Change the Train Ticket buying dialog to work like the one for CoC Robes. So you can buy more just by clicking.
- Beep or do some sound when you encounter something.
- Show reputation loss/gain in chat/log frame.
- Make Meat Jerky or even Meat edible.
- All Consumables should have effects on you. Most of them should restore HP. Or for example double/tripple the Healing Rate.
- Trader NPCs in "Caravan" encounters should have more things to barter with. A ibt of everything for example, or good depending on the origin of the caravan.
Quests
- Find some uses for CAts paw and such. May be deliver magazine to some trapper in Klamath.
- Train - add more train related quest, like transporting goods, slaves, brahmins from one station to another.
- Heal injuries of people in the city. Lets say 20 citizens.
- Supplies for doctors in cities. I have run out of ... and i really need it soon, could you obtain some for me?
===== Workspace =====
Faction Base Management
Ranks
- Leader
- Important Member
- Trusted Member
- Accepted Member
- New Member
Rights per Rank
- Leader
- News
- Browse the database.
- Create new record for non-member.
- View/modify the record.
- Browse records.
- Manage members.
- Invite new member.
- Promote members to Important member
- Demote member.
- Expel member.
- Browse members list.
- Miscelaneous
- Check/modify radio channel.
- Resign
- Important member
- News
- Browse the database.
- Create new record for non-member.
- View/modify the record.
- Browse records.
- Manage members.
- Invite new member.
- Promote members to Trusted member
- Demote member.
- Expel member.
- Browse members list.
- Miscelaneous
- Check/modify radio channel.
- Resign
- Trusted member
- News
- Browse the database.
- Create new record for non-member.
- View/modify the record.
- Browse records.
- Manage members.
- Invite new member.
- Promote members to Accepted member
- Demote member.
- Expel member.
- Browse members list.
- Miscelaneous
- Check/modify radio channel.
- Resign
- Accepted member
- News
- Browse the database.
- Create new record for non-member.
- View/modify the record.
- Browse records.
- Manage members.
- Invite new member.
- Promote members to Important member
- Demote member.
- Expel member.
- Browse members list.
- Miscelaneous
- Check/modify radio channel.
- Resign
- New member
- News
- Browse the database.
- Create new record for non-member.
- View/modify the record.
- Browse records.
- Manage members.
- Invite new member.
- Promote members to Important member
- Demote member.
- Expel member.
- Browse members list.
- Miscelaneous
- Check/modify radio channel.
- Resign
Farmers on bases
As of Changelog 01/10/2010 there is a new feature.
- Some of the encountered Farmers and Homesteaders can be persuaded by factions' leaders to settle in their outpost, and provide their services as gatherers.
I actualy have been only able to persuade a Farmer (A person in green jacket and grey pants with in-game description: You see a local farmer. He has a taliking icon when you hover over him.) they can be usualy found in Farmers encounters (But only one of them can work on your farm.) So you can talk to him. You have to be a faction leader.
Dialog:
He moans about his life:
Well howdy there, stranger! The name's ol' Luke Thomas, I'm a farmer here in town. But if it doesn't rain soon, I'll be out of a job.
You offer him a work on your base.
Then he says that he owns some money to people in the town. So you have to help him to pay. Prepare 5000 caps
Provided services
If you persuade him and pay his debt, he is teleported to your base. There anyone from your faction can ask him to gather something. He will gather only once per game-day.
- Collect some Scorpion Tails for us. [5x]
- He needs 1x Sharpened Spear. Is not used in the proces.
- Harvest some fruit for us. [20x]
- He needs nothing.
- Collect some fibers for <lexem not found>. (bug) [22x]
- He needs 1x Knife. Is not used in the proces.
- Chop us some wood.
- He needs 3x Empty Water Bag.
- Go and hunt some Small Geckos.
- He needs 2x Hunting Rifles and 10x .223 FMJ. Ammo is used in the proces. Weapon does not deteriorate.
- Hunt some Golden Geckos for me.
- He needs 2x Assault Rifles and 30x 5mm JHP or 5mm AP. Ammo is used in the proces. Weapon does not deteriorate.
http://fonline2238.net/forum/index.php?topic=9820.0
http://fonline2238.net/forum/index.php?topic=9757.0
http://fonline2238.net/forum/index.php?topic=9757.15
Its simple
Take your leader, give him armor and find encounters near redding or
take your PvP(PvE) character and find encounter and give radio signal to another player that will come with leader and 5k
20 fruits, 5 scorpion tails ,wood,and geckoes pelts
but if u want scorpion tailes you must give him sharpened spear
for normal gecko pelts he want 2 hunting rifles and 10 223
and for golden gecko pelts he want 2 assault rifles and 30 5mm
Template:Resource
Resource table | |
---|---|
[[File:{{{image}}}.gif]] | |
Requirements | {{{reqs}}} |
Gathered amount | {{{count}}} |
Sources | {{{res}}} |
Tools | {{{tools}}} |
Weight | {{{weight}}} grams |
Base price | {{{cost}}} caps |
Gather cooldown | {{{GatherCooldown}}} seconds |
Template:Resources or Template:Resource :?:
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