FOnline Engine

From FOnline: 2238 Wiki
(Difference between revisions)
Jump to: navigation, search
Line 2: Line 2:
 
   
 
   
 
The engine allows players to play together in a fallout world, travelling across the same worldmap, meeting the same NPCs, fighting [[creatures]] together and achieving quests. Each player's progress is stored in its pip-boy (The [[quests]] progress for example), gain [[experience]] and [[levels]] based on his individual actions, and so on.
 
The engine allows players to play together in a fallout world, travelling across the same worldmap, meeting the same NPCs, fighting [[creatures]] together and achieving quests. Each player's progress is stored in its pip-boy (The [[quests]] progress for example), gain [[experience]] and [[levels]] based on his individual actions, and so on.
 +
 +
== Games based on the FOnline Engine ==
 +
* [[FOnline: The Life After]], made by the developer of the FOnline Engine,
 +
* [[FOnline: 2238]], made by the [[rotators]].

Revision as of 15:45, 24 March 2010

The FOnline Engine is an online game engine, meant to support Fallout and Fallout 2 graphics as well as the other games files (.dat, ...). The development of FOnline Engine started in early 2004, developed by a Russian team, and has never been connected to any Interplay or Bethesda project. FOnline stands for Fallout Online.

The engine allows players to play together in a fallout world, travelling across the same worldmap, meeting the same NPCs, fighting creatures together and achieving quests. Each player's progress is stored in its pip-boy (The quests progress for example), gain experience and levels based on his individual actions, and so on.

Games based on the FOnline Engine

Personal tools
Contribute