Radiated

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== Causes ==
 
== Causes ==
Both players and the NPCs they control can get irradiated in three ways:
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Both players and the [[NPC]]s they control can get irradiated in three ways:
* by visiting a place with radiation, such as [[the Glow]],
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* by visiting the wrong place, such as [[the Glow]].
* by being hit by some creatures, e.g. [[Alien]]s, 
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* by being hit by some creatures, such as [[Alien|aliens]].
* by consuming some foods, e.g. [[fruit]].
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* by consuming [[fruit]].
  
 
== Symptoms and effects ==
 
== Symptoms and effects ==
* As soon as the smallest dose of radiation is received, a message will pop up in the message box
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''You feel very nauseous.''
* Continuous exposition to a source of radiation will cause the 'Radiated' effect indicator to appear and persist in the upper-left corner of the screen
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*Even the smallest dose of radiation will generate the above message, and the 'Radiated' indicator will be highlighted on the character's profile screen.
* Significant irradiation can adversely affect one's [[SPECIAL]]
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* If one's irradiation level reaches 1800 rads, the character dies
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* Respawning does not reset the irradiation level of the one who died; it only lowers the absorbed dose to just below its lethal value provided the death occurred due to irradiation
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''You feel very nauseous, and after some mild vomiting, slightly fatigued.''
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*At '''50 rads''' (2.78% of the lethal dose), a second 'Radiated' indicator will appear, this time in the upper-left corner of the main screen. Hovering your cursor over it will allow you to monitor what percentage of the lethal dose you have received so far.
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 +
 
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''You are very fatigued, the vomiting does not stop, and your recovery time is impaired.''
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*At '''200 rads''' (11.11% of the lethal dose), the character's health will be adversely affected, causing a temporary loss of 1 [[SPECIAL]] point.
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 +
 
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''You are hemorrhaging violently. You are very sick, and your hair is falling out.''
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*At '''375 rads''' (20.83% of the lethal dose), the character's health will be significantly affected, resulting in a temporary loss of 2-5 [[SPECIAL]] points.
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*At '''1800 rads''' (100% of the lethal dose), the character will [[Death|die]].
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* Respawning does not reset the irradiation level of the one who died; it only lowers the absorbed dose to just below its lethal value provided the [[death]] occurred due to irradiation.
  
 
== Prevention and treatment ==
 
== Prevention and treatment ==
* A [[Geiger counter]] can be used to monitor one's current irradiation level
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* A [[Geiger counter]], as well as the indicator on the main screen, can be used to monitor your character's current irradiation level.
* [[Radiation resistance]] lowers the percentage of background radiation that affects the player. It can be temporarily boosted by using [[Rad-X]]
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* Radiation resistance lowers the percentage of background radiation that affects the player. It can be temporarily boosted by using [[Rad-X]].
* A player can permanently elevate his/her radiation resistance by obtaining the [[Rad Resistance]] perk.
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* A player can permanently elevate his/her radiation resistance by obtaining the [[Rad Resistance]] and/or [[Snakeater]] [[support perks]].
*Radiation poisoning can be self-treated with the drug [[RadAway]]. Alternatively, one may choose to receive treatment from one of the NPC doctors at a cost equal to 50 caps multiplied by the level of the player undergoing the treatment
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*Radiation poisoning can be self-treated with the drug [[RadAway]]. Alternatively, one may choose to receive treatment from one of the [[Wasteland_doctor|NPC doctors]] at a cost equal to 50 [[caps]] multiplied by the [[level]] of the player undergoing the treatment
  
 
== See also ==
 
== See also ==
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* [[Injured]]
 
* [[Injured]]
 
* [[Poisoned]]
 
* [[Poisoned]]
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* [[Rad-X]]
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* [[RadAway]]
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 +
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[[Category:Personal condition]]
 
[[Category:Personal condition]]

Latest revision as of 19:27, 29 March 2013

Status-radiated.gif

Your character is suffering from a significant amount of radiation poisoning. The more radiation, the deadlier the effect.


Contents

[edit] Causes

Both players and the NPCs they control can get irradiated in three ways:

  • by visiting the wrong place, such as the Glow.
  • by being hit by some creatures, such as aliens.
  • by consuming fruit.

[edit] Symptoms and effects

You feel very nauseous.

  • Even the smallest dose of radiation will generate the above message, and the 'Radiated' indicator will be highlighted on the character's profile screen.


You feel very nauseous, and after some mild vomiting, slightly fatigued.

  • At 50 rads (2.78% of the lethal dose), a second 'Radiated' indicator will appear, this time in the upper-left corner of the main screen. Hovering your cursor over it will allow you to monitor what percentage of the lethal dose you have received so far.


You are very fatigued, the vomiting does not stop, and your recovery time is impaired.

  • At 200 rads (11.11% of the lethal dose), the character's health will be adversely affected, causing a temporary loss of 1 SPECIAL point.


You are hemorrhaging violently. You are very sick, and your hair is falling out.

  • At 375 rads (20.83% of the lethal dose), the character's health will be significantly affected, resulting in a temporary loss of 2-5 SPECIAL points.


  • At 1800 rads (100% of the lethal dose), the character will die.
  • Respawning does not reset the irradiation level of the one who died; it only lowers the absorbed dose to just below its lethal value provided the death occurred due to irradiation.

[edit] Prevention and treatment

  • A Geiger counter, as well as the indicator on the main screen, can be used to monitor your character's current irradiation level.
  • Radiation resistance lowers the percentage of background radiation that affects the player. It can be temporarily boosted by using Rad-X.
  • A player can permanently elevate his/her radiation resistance by obtaining the Rad Resistance and/or Snakeater support perks.
  • Radiation poisoning can be self-treated with the drug RadAway. Alternatively, one may choose to receive treatment from one of the NPC doctors at a cost equal to 50 caps multiplied by the level of the player undergoing the treatment

[edit] See also

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