Universal Crafter Tank

From FOnline: 2238 Wiki
(Difference between revisions)
Jump to: navigation, search
(Created page with "A multipurpose PvE build, efficient crafter/miner/gatherer with max Carry Weight 196, allows tier 2 training in all 6 Professions. Skins geckos gets his own Safe H...")
 
Line 1: Line 1:
A multipurpose [[PvE]] build, efficient crafter/miner/gatherer with max [[Carry Weight]] 196, allows tier 2 training in all 6 [[Professions]]. Skins geckos gets his own Safe House and 15 support perks. Ends with 80% [[Poison resistance|Poison Resistance]], 62% [[Radiation Resistance]] and increased [[Healing Rate]]. Tough, repairs, dismantles, fights, heals, disables traps and opens locked containers, and best of all he crafts everything.
+
This is a crafter's build meant for only one thing: maximum survivability at the advanced workbenches. This is a [[PvP]] game with many player-killers. The advanced workbenches have become targeted hot zones for [[PvP]] combat, and a crafter's losses can be heavy. If you want to do a lot of advanced crafting, you'll benefit from a tougher crafter whose build is designed for deadly PK encounters. So this is a [[PvP]] approach to crafting, a drug build with high [[Damage Resistance]] and [[Armor Class]]. He is meant to wear the best armor while crafting, carry some super stims along just like any fighter would do in a [[Town Control]] operation, and wield a [[Mega Power Fist]] to fend off attackers. He can do knockdowns when he has to. Take this guy to [[Hinkley]] and you might be surprised how well he does. Yell "CRAFTERS RULE!" as you confound your [[PvP]] enemies to let them know even a crafter can win. Yes, he gets all 6 professions (tier 2) so he can potentially craft everything craftable in the game.
  
 
{| class="mw-collapsible mw-collapsed wikitable"
 
{| class="mw-collapsible mw-collapsed wikitable"
! Drug Build
+
! ALERT! This is a Drug Build!
 
|-
 
|-
| This is a crafter
+
| He does not have to use any drugs to craft things, but when he uses his intended round of drugs, he is a very hard-to-hurt tank. Use [[Psycho]] and [[Beer]] to boost [[DR]] and [[ST]]. Use [[Buffout]] and [[Nuka Cola]] to boost [[ST]] to 10 and preserve [[AG]].
 
|}
 
|}
  
Line 32: Line 32:
  
 
{| class="mw-collapsible mw-collapsed wikitable"
 
{| class="mw-collapsible mw-collapsed wikitable"
! Other Weapon Skills
+
! A Important Note About Armor Class
 
|-
 
|-
| As shown here, this build uses Small Guns, but you can optionally choose any of the other weapons skill instead and still end up with the same outcome as long as you're okay with a slightly lower First Aid skill. This slight difference should not affect any perks or anything else about the rest of this build. So tag Big Guns instead of Small Guns and use an M60 if you want! Or tag Energy Weapons and use laser rifles and Magneto pistols if you prefer, but don't expect your FA skill to quite reach 100 if you do.
+
| Three of your perks boost [[Armor Class]], but AC only works when running. You stand still at a workbench and your [[PE]] is low. So you must keep an eye on what is behind you. If you see anyone unknown approach, start moving. They will have a -120% penalty to their chance to hit you if you're a moving target. This is how you can make full use of your character's perks. If you're being attacked by a single PK, punch him as you run past him. You'll likely knock him down. At that point you may decide there is no real threat and keep punching him to bring him justice, even though he's a Big Guns tank with Combat Armor and an Avenger minigun. If he has PK friends with him, this build should give you a strong chance to reach the exit grid alive and still carrying your crafted goods.
 
|}
 
|}
  

Revision as of 21:03, 17 March 2013

This is a crafter's build meant for only one thing: maximum survivability at the advanced workbenches. This is a PvP game with many player-killers. The advanced workbenches have become targeted hot zones for PvP combat, and a crafter's losses can be heavy. If you want to do a lot of advanced crafting, you'll benefit from a tougher crafter whose build is designed for deadly PK encounters. So this is a PvP approach to crafting, a drug build with high Damage Resistance and Armor Class. He is meant to wear the best armor while crafting, carry some super stims along just like any fighter would do in a Town Control operation, and wield a Mega Power Fist to fend off attackers. He can do knockdowns when he has to. Take this guy to Hinkley and you might be surprised how well he does. Yell "CRAFTERS RULE!" as you confound your PvP enemies to let them know even a crafter can win. Yes, he gets all 6 professions (tier 2) so he can potentially craft everything craftable in the game.

ALERT! This is a Drug Build!
He does not have to use any drugs to craft things, but when he uses his intended round of drugs, he is a very hard-to-hurt tank. Use Psycho and Beer to boost DR and ST. Use Buffout and Nuka Cola to boost ST to 10 and preserve AG.

Contents

SPECIAL

Traits

Skills

A Important Note About Armor Class
Three of your perks boost Armor Class, but AC only works when running. You stand still at a workbench and your PE is low. So you must keep an eye on what is behind you. If you see anyone unknown approach, start moving. They will have a -120% penalty to their chance to hit you if you're a moving target. This is how you can make full use of your character's perks. If you're being attacked by a single PK, punch him as you run past him. You'll likely knock him down. At that point you may decide there is no real threat and keep punching him to bring him justice, even though he's a Big Guns tank with Combat Armor and an Avenger minigun. If he has PK friends with him, this build should give you a strong chance to reach the exit grid alive and still carrying your crafted goods.

Support Perks

Leveling Perks

Professions

See Also

Personal tools
Contribute