Cigarettes
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|instant=+1 to [[Perception]], -1 to [[Charisma]] | |instant=+1 to [[Perception]], -1 to [[Charisma]] | ||
|effects=-1 to [[Perception]], +1 to [[Charisma]] after 10 hours | |effects=-1 to [[Perception]], +1 to [[Charisma]] after 10 hours | ||
− | |addiction=15% chance of addiction<br>-1 to [[Maximum Action Points]] after 10 hours; effects last 20 hours | + | |addiction=15% chance of [[Addicted|addiction]]<br>-1 to [[Maximum Action Points]] after 10 hours; effects last 20 hours |
|cost=3 | |cost=3 | ||
|weight=100 | |weight=100 | ||
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==See also== | ==See also== | ||
− | [[Cigarettes Crafting Machine]] | + | * [[Cigarettes Crafting Machine]] |
+ | * [[Tobacco Farm]] | ||
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[[Category:Craftable Items]] | [[Category:Craftable Items]] | ||
− | |||
[[Category:Drugs]] | [[Category:Drugs]] |
Latest revision as of 14:23, 1 February 2013
Cigarettes | |
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A pack of pre-war cigarettes. The label says 'Lucky Shot'. | |
Effects | Immediate: +1 to Perception, -1 to Charisma |
-1 to Perception, +1 to Charisma after 10 hours | |
Addiction | 15% chance of addiction -1 to Maximum Action Points after 10 hours; effects last 20 hours |
Weight | 100 grams |
Base price | 3 caps |
You can buy limitless amounts of Cigarettes at the evening in Junktown, in Skum Pitt bar for 100 caps each.
Note: The effect does not stack. So smoking another pack before effects of the first one are gone would only reset the 30 minutes timer of positive effect.
[edit] See also
Crafting table | |
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x 1 | |
Requirements | None |
Resources | 2 x |
Tools | |
XP | 10 |